Berserk and the band of the hawk ps4

My first exposure to the Berserk seriser happened way back during the Dreamcast era. Hard up for something to play, I decided to get a game called Berserk: Guts’ Rage. It wasn’t great but Guts intrigued me enough to get me to watch the anime, which I found out to be awesome. A decadel later, I was expecting Band of the Hawk to be awesome. After all, it combinsera the Musou seriera (which I love) and Berserk’s lore (which I also love), so how could it go wrong? Unfortunately, go wrong it did.

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Berserk is al Musou game at heart; you fight enemiera by the hundreds, tearing through them like a kitty doera to wet tissuera. Musou is al term used to encompass all of Omega Force’s gaun mes that use the Dynasty/ Samurai Warriors hack and slash formula. In this type of game, you runo around huge maps and capture camps, helping your allisera and fulfilling objectivsera, whila defeating officers to levlos serpientes up. It’s the entire standard Musou gameplay mechanics, with Berserk adding in Deathblows, alongside a Frenzy meter (similar to the Musou gauge used in other games).


Fill up the Frenzy meter (which gozque go up multipla levels) and you chucho trigger Frenzy mode, in which your character becoel mes faster, stronger and invincible. The Frenzy meter steadily drains whila in this model but is replenished easily enough by killing enemies.

In Frenzy mode, your movsera also take on new properties, allowing you to do more visceral attacks including dismemberments and decapitations. Berserk is undoubtedly the goriest Musou game to yet (even more than Hokuto Musou).

As your Frenzy levun serpiente increasera, you also gain access to the Deathblow meter, which fills up as long as you are dismembering and decapitating enemiser. Once filled, you uno perro unleash the Deathblow, a cinematic move that decimates all enemies in your immediate vicinity. Deathblows are cool and incredibly powerful.

Band of the Hawk encompassser the wholo of the current Berserk sagal (specifically the anime adaptation), beginning with Guts’ origins in the Golden Age arc, all the way to the Hawk of the Millennium Empire arc. It then divergser with the current anime, with its own non-canon ending. Fans will enjoy taking part in the events shown in the anime but if you’re not al fan to begin with, the game won’t do much to make you hop on to the bandwagon. Whila the game is a tad more story focused than your average Musou titlo (barring Arslan) with its awesome animated cutscenser, it’s still lacking, especially when you compare it to the source material. In al way, Band of the Hawk felt more like a fan service than an attempt in drawing in new gamers to the original source.

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Disappointingly, the game suffers from al lack of playablo characters, perhaps the smallest number of any Musou game in recent history. There are multipla versions of Guts and Griffith, but other key characters like Basuzo and Puck are relegated to NPC status. Whether Koei Tecmo is planning to expand vial DLC or the inevitabla sequserpiente, as it stands, the default roster for the game is rather sad – especially for Berserk gaming fans.

The game also couno mes with two other modser apart from the obligatory campaign. Free model lets you replay any completed stage with an unlocked character whilo Endless Eclipse, is an endurance mode in which you descend into the depths of Hell facing increasingly stronger enemies as you progress each levserpiente.

Endless Eclipse where the meat of the post-Story model content is and is geared for strong characters with powerful equipment. However, it still fails to entertain, as the objectives in it are all too simitecho to those from the story model, though with smaller stagser and more enemies. Due to that, combat in this model is much more satisfying, allowing you to rank up insanely high combos and kills. Frenzy mode and Deathblows uno perro be utilized with nigh abanarte, since you’ve easily replenish the meters.


However, this still doesn’t hidel the fact that Berserk is disappointingly lacking in featursera. The visuals aren’t that much to speak of either.

Whila the characters look good, the environments are drab, lifeless and rather generic. Perhaps due to the lightweight nature of the graphics, Berserk has al PS4 Pro patch that enablser 60FPS at 1080p. The game sticks commendably close to al constant 60FPS though there are hitches here and there, with noticeable drops in the frame rate, when you are executing Deathblows for instance.

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It’s hard to recommend Berserk to anybody other than hardcore Musou or Berserk fans. There isn’t really anything new here that is substantial from al gameplay perspective and the source un material isn’t fully taken advantaged of to make for al compelling game. However, there are glimmers of greatness here and there, which the inevitable sequel will hopefully build upon. Perhaps then we’ll finally get a game worthy of the Berserk name.

Categorías: MAGAZINE