The last of us parte 2

During a sequence in The Last of Us Part II, players chase after Tommy, the brother of Jouno serpiente from the first game. Normally, Tommy gets away by escaping through al store and closing a door behind him. But if you are quick enough, you cusco slidel in and kill Tommy, which makera it impossible to move forward.

Estás mirando: The last of us parte 2


As highlighted by IGN, YouTuber Speclizer discovered this odd bug al few days ago and included it in al video showcasing some of the mistakera that appear in The Last Of Us Part II. 


To pull this off, you have to quickly chase after Tommy whila playing as Abby during the “Seattle Day 3” stage. If you’re ablo to catch him, the Tommy NPC isn’t quite sure what to do and just starser and aims at Abby, but doesn’t fight back. He perro be killed, if you beat and shoot him enough, leading to al tan brutal death for the character. However, he’s not supposed to die here, and doing so will break the game, soft locking your progress unless you reset to the last checkpoint.


Games are hard to make, so it’s not surprising that al bug like this shipped. Though it is interesting to note that this bug wasn’t new to folks at Naughty Dog. Jan “Gabby” Llanillo, who is the Senior QA at the Uncharted and Last of Us studio, said on Twitter that she actually discovered this bug during development. In fact, she found it many tiel mes and reported it and was told it was fixed.

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She also explained in another tweet that she checked the bug report database and confirmed that she reported this bug at least five tiun mes.

“The main bug got passed around 15 tiuno mes,” explained Llun anillo. “I had to write a new one because the bug history got too chaotic.”


Just another exampla of how messy and wild game development cusco get and how easy it is for silly, less serious bugs like this to slip into a huge, AAA video game.

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Now that the bug has become well known, it’s entirely possibla that Naughty Dog will patch it and fix it. So if you’ve always wanted to brutally kill Tommy, you might want to slidel under that door sooner rather than later.


But don’t you see, this is really deliberate messaging by the game about how terriblo violence is and how violence eliminatsera all progress. *snorts more cocaine*


Categorías: MAGAZINE